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Computer Music Instruments II: Realtime and Object-Oriented Audio

$10.00
Computer Music Instruments II: Realtime and Object-Oriented Audio
Buy a Full Access Account and Enjoy Unlimited Download! Click for details.

Computer Music Instruments II: Realtime and Object-Oriented Audio

$10.00

1st ed. 2019 Edition 

by Victor Lazzarini (Author) 

This book is divided into two parts. The chapters in Part I offer a comprehensive introduction to the C language and to fundamental programming concepts, followed by an explanation of realtime audio programming, including audio synthesis and processing. The chapters in Part II demonstrate how the object-oriented programming paradigm is useful in the modelling of computer music instruments, each chapter shows a set of instrument components that are paired with key C++ programming concepts. Ultimately the author discusses the development of a fully-fledged object-oriented library.

Together with its companion volume, Computer Music Instruments: Foundations, Design and Development, this book provides a comprehensive treatment of computational instruments for sound and music. It is suitable for advanced undergraduate and postgraduate students in music and signal processing, and for practitioners and researchers. Some understanding of acoustics and electronic music would be helpful to understand some applications, but it's not strictly necessary to have prior knowledge of audio DSP or programming, while C / C++ programmers with no experience of audio may be able to start reading the chapters that deal with sound and music computing.

Year:
2019
Pages:
374
Language:
English
Format:
PDF
Size:
2.5 MB
ISBN-10:
3030137112
ISBN-13:
978-3030137113
ASIN:
B07Q8QGS6S