Description
by Fabio Staiano (Author)
Discover
user experience and user interface design best practices while
mastering a wide array of tools across Figma and FigJam with this
full-color guide
Key Features
Learn the basics of user experience research, result organization, and analysis in FigJam Create mockups, interactive animations, and high-fidelity prototypes using this platform-independent web application tool Collaborate with a team in real-time and create, share, and test your designs
Book Description
A
driving force of the design tools market, Figma makes it easy to work
with classic design features while enabling unique innovations and
opening up real-time collaboration possibilities. It comes as no
surprise that many designers decide to switch from other tools to Figma.
In
this book, you'll be challenged to design a user interface for a
responsive mobile application having researched and understood user
needs. You'll become well-versed with the process in a step-by-step
manner by exploring the theory first and gradually moving on to
practice. You'll begin your learning journey by covering the basics of
user experience research with FigJam and the process of creating a
complete design using Figma tools such as Components, Variants, Auto
Layout, and much more. You'll also learn how to prototype your design
and explore the potential of community resources such as templates and
plugins.
By the end of this Figma book, you'll have a
solid understanding of the user interface workflow, managing essential
Figma tools, and organizing your workflow.
What you will learn
Explore FigJam and how to use it to collect data in the research phase Wireframe the future interface with shape tools and vectors Define grids, typography, colors, and effect styles that can be reused in your work Get to grips with Auto Layout and the constraints to create complex layouts Create flexible components using styles and variants Make your user interface interactive with prototyping and smart animate Share your work with others by exporting assets and preparing development resources Discover templates and plugins from the community
Who this book is for
This
book is for aspiring UX/UI designers who want to get started with Figma
as well as established designers who want to migrate to Figma from
other design tools. This guide will take you through the entire process
of creating a full-fledged prototype for a responsive interface using
all the tools and features that Figma has to offer. As a result, this
Figma design book is suitable for both UX and UI designers, product and
graphic designers, and anyone who wants to explore the complete design
process from scratch.
Table of Contents
Exploring Figma and Transitioning from Other Tools Structuring Moodboards, Personas, and User Flows within FigJam Getting to Know Your Design Environment Wireframing a Mobile-First Experience Using Vector Shapes Designing Consistently Using Grids, Colors, and Typography Creating a Responsive Mobile Interface Using Auto Layout Building Components and Variants in a Collaborative Workspace User Interface Design on Tablet, Desktop, and the Web Prototyping with Transitions, Smart Animate, and Interactive Components Testing and Sharing your Prototype on Browsers and Real Devices Exporting Assets and Managing the Handover Process Discovering Plugins and Resources in the Figma Community