Transactions on Edutainment XVI
Description
(Lecture Notes in Computer Science (11782)) 1st ed. 2020 Edition
by Zhigeng Pan (Editor), Adrian David Cheok (Editor), Wolfgang Müller (Editor), Mingmin Zhang (Editor)
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design.
The 27 papers presented in this issue were organized in topical sections named: e-learning and on-line apps; image and graphics; VR/AR; CV and AI; and animation and miscellaneous.